Gacha Game Revenue Analysis - 2025

CS Project | Looking at how revenue and player ratings connect across 5 popular gacha games

$2.06B
Total Revenue (2025)
5
Games Tracked
60
Data Points
3.88
Avg Player Rating

Chart 1: Monthly Revenue by Game (Line Chart)

This chart shows how much money each game made each month in 2025. You can see some games have big spikes which probably happen when they release new characters or do limited-time events. Honkai: Star Rail had a really big spike in April ($103M!) and Genshin Impact was highest in January.

Chart 2: Revenue vs. Player Rating (Scatter Plot)

Each dot here is one game in one month. The x-axis is the player rating (out of 5 stars) and the y-axis is how much revenue that game made that month. I wanted to see if higher rated months meant more money -- but it's actually not that clear cut. Some games made a lot of money even with lower ratings, which suggests players spend money even when they're not super happy.

* Each dot = one game in one month. Hover over a dot to see details.

Raw Data Table

Here is all the data we collected. Revenue is in USD and ratings are from the app store.


# Game Month Revenue (USD) Rating (out of 5)